Mortalis Game Engine Project 2D C# – C++
The objective of this task is both make a 2D RPG amusement (like Pokemon, Zelda or Final Fantasy) and a reusable diversion motor for any 2D diversion.
To assemble this task, you could utilize any compiler as long as they give C++14 bolster (like GCC5, may works with GCC4.9). You additionally require the SFML 2.4 library.