Mortalis Game Engine Project 2D C# – C++

The objective of this task is both make a 2D RPG amusement (like Pokemon, Zelda or Final Fantasy) and a reusable diversion motor for any 2D diversion.

To assemble this task, you could utilize any compiler as long as they give C++14 bolster (like GCC5, may works with GCC4.9). You additionally require the SFML 2.4 library.

 

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